Ray diagrams and the five object positions

Do Now: A makeup or shaving mirror makes your face look bigger. What kind of mirror is it, and where must your face be?
A concave mirror, with your face closer to the mirror than its focal point. By the end of this lesson you will be able to prove it with a ray diagram.
Light leaves the top of the object in every direction. Three rays are easy to predict, and any two of them locate the image.
Travels parallel to the principal axis, then reflects through F.
Travels through F, then reflects parallel to the principal axis.
Travels through C, hits the mirror straight on, and reflects back on itself.
The top of the image is where the reflected rays cross. If they spread apart, trace them backward (dashed lines) behind the mirror — that makes a virtual image.
Start with the object far away and move it toward the mirror.
Click Next to draw the ray diagram step by step.
Describe the image using L-O-S-T.
L: Between C and F O: Inverted S: Smaller T: Real
Click Next to draw the ray diagram step by step.
Describe the image using L-O-S-T.
L: At C O: Inverted S: Same size T: Real
Click Next to draw the ray diagram step by step.
Describe the image using L-O-S-T.
L: Beyond C O: Inverted S: Larger T: Real
Click Next to draw the ray diagram step by step.
Describe the image using L-O-S-T.
The reflected rays come out parallel and never meet, so no image forms.
Click Next to draw the ray diagram step by step.
Describe the image using L-O-S-T.
L: Behind the mirror O: Upright S: Larger T: Virtual
| Object Location | Image Location | Orientation | Size | Type |
|---|---|---|---|---|
| Beyond C | Between C and F | Inverted | Smaller | Real |
| At C | At C | Inverted | Same size | Real |
| Between C and F | Beyond C | Inverted | Larger | Real |
| At F | No image forms | — | — | — |
| Between F and the mirror | Behind the mirror | Upright | Larger | Virtual |
As the object moves toward F, the real image moves away from the mirror and gets larger. Once the object is inside F, the image flips to virtual and upright.
Drag the orange object. Turn rays on and off with the check boxes.
Flashlights & headlights: the bulb sits at F, so the reflected light leaves as a parallel beam (Case 4 in reverse).
Makeup & shaving mirrors: your face is inside F, so you see a larger, upright, virtual image (Case 5).
Reflecting telescopes: a large concave mirror gathers light from distant stars and focuses it near F.
Solar cookers: sunlight arrives as parallel rays and is concentrated at F.
5 quick questions — pick an answer to see if you’re right.
1. A ray travels parallel to the principal axis and strikes a concave mirror. After reflecting, it passes through
2. An object is placed beyond C in front of a concave mirror. The image is
3. Where should an object be placed so a concave mirror makes a real image the same size as the object?
4. A car headlight bulb is placed at the focal point of a concave mirror. The reflected light
5. Which object position gives a virtual image in a concave mirror?